Game Based Learning vs. Gamification

Videogame culture is increasingly becoming a vital part of the 21st century classroom, and with it have arrived two increasingly popular terms: game based learning and gamification. 

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Apple’s education initiative and why it matters to Spongelab

Apple announced yesterday their game-changing plans to “reinvent the textbook” at a special event at the Guggenheim museum in New York City. The museum, a landmark of contemporary style and cultural locus for the arts, was a smart choice of venue as it keenly reflected the event’s hosts - a company that prides itself on existing at the “intersection of the liberal arts and technology”, as Steve Jobs always put it.

The iPad - with 20,000 learning themed apps and 1.5 million tablets deployed in schools - already has a firm grasp on the hearts and minds of the education world, and it’s upon this foundation that Apple is launching their potential revolution of the pedagogical domain. 

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